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11,000 views in 8 months for Defending Base Raid - Just Survive Rogue Company The H1Z1 Killer Later This Summer? Watch The Gameplay Reveal Trailer Below & Give Me You’re Honest Thoughts About The Game ?? Z1BR Comeback Server I'm stuck at the loading screen for Z1 on PC Well folks, the gaming industry will never learn from others' mistakes. Fortnite just got h1z1'd EP9: Just Survive - Long battles compilation 1 Question about 1600 x 900 res Is this game going to be shut down anytime soon? I still believe Long battle at clans base south of PV  

Latest Steam Announcements for H1Z1

 


Dear Survivors, 

As we announced back in August[www.justsurvive.com], we've made the difficult decision to sunset Just Survive on Wednesday, October 24 at 11 a.m. PT. All game servers will be coming offline at that time, and the game will no longer be available for play. 

While this chapter for Just Survive has come to an end, we are discussing the possibility of allowing our partner and developer of Z1 Battle Royale, NantG Mobile, to bring Just Survive back online and take over development of the game sometime in the future. Should we have further information to share regarding that matter, we'll be sure to inform you accordingly.

Thank you again for the countless hours of fun across Pleasant Valley and Badwater Canyon - we appreciate your support and dedication to Just Survive.

Best, 

The Just Survive Team at Daybreak Games
 

FAQ
  • How long can I continue to play Just Survive?
    • All Just Survive game servers will remain available for play until Wednesday, October 24 at 11 a.m. PT, after which point all game servers will be shut down.
  • How do I find out if I’m eligible for a Steam refund?
    • For more details regarding Steam refund eligibility, please visit this link.
  • I have a further concern and want to contact Customer Service. How do I do that?


Dear Survivors,

After careful consideration, we’ve made the difficult decision to sunset Just Survive on Wednesday, October 24 at 11 a.m. PT. The excitement of the game’s promise was palpable and its loyal community is still full of ideas for its future. Unfortunately, we are no longer in a position to fulfill its greatness and the current population of the game makes it untenable to maintain.

Just Survive was part of our first Early Access project, and we learned a great deal during its development. As with any open world game, the greatest stories came from our passionate players. From the incredibly skilled base builders to the free-ranging gangs, and all of the players named variations of “ImFriendly” and “PleaseDontShootMe”, we hope everyone had amazing adventures across Pleasant Valley and Badwater Canyon.

Thank you for taking the time to play the game, to help test it when we opened the Test servers to the public, and for all of the suggestions and feedback throughout Early Access. We truly appreciate everyone’s commitment and your contributions throughout the development process. Our promise is to do better and learn from every experience along the way.

Just Survive servers will remain available for play until Wednesday, October 24 at 11 a.m. PT, and starting immediately all Steam purchases and in-game transactions have been disabled. To find out if you are eligible for a refund via Steam, please visit this link.

Thank you again for your support and dedication to Just Survive.

Best,

The Just Survive Team at Daybreak Games
 

FAQ
  • How long can I continue to play Just Survive?
    • While no additional content or updates will be released, Just Survive servers will remain available for play until Wednesday, October 24 at 11 a.m. PT. After that point, all game servers and services will be unavailable.
  • Will the game still be available for purchase on Steam?
    • No, the game is no longer available for purchase on Steam.
  • How do I find out if I’m eligible for a Steam refund?
    • For more details regarding Steam refund eligibility, please visit this link.
  • Can I continue to purchase new items in Just Survive? What will happen to my items?
    • All in-game purchasing and commerce have now been disabled. You will continue to be able to view and use your existing items until they become unavailable when game services end on Wednesday, October 24 at 11 a.m. PT.
  • I have a further concern and want to contact Customer Service. How do I do that?
 


Live servers will be coming offline on Wednesday, August 15 at 2PM PT for an estimated 4 hour maintenance to bring you the below (including a wipe):
  • Integrated new version of BattlEye.
  • Fixed unlimited bag exploit.
  • Fixed vehicle / death exploit.
  • Fixed respawn exploit.
  • Various anti-cheat improvements.
We are also reducing the number of Live servers available in certain regions during Wednesday’s update in order to increase the player population per server.


Hello survivors!

We have just updated Live with the following:
  • Lifetimes for traps and other "placeable" objects has been drastically shortened if they're not placed on a foundation or in a shack.
  • Duct tape has been removed from the plated armor recipe, and replaced with composite cloth.
  • Periodic shuddering due to an approximately one second hitch has been fixed.
  • Many more crates have been added to the gator recipe. Enjoy! If you find specific items that are missing or very desirable, please feel free to list them.
  • Player bases take progressively more damage from explosions the longer they have been abandoned. Bases that have been vacant for almost a week should be very easy to clean up, allowing other squads to take over an area. We expect to tweak the math underlying this feature, so please give feedback.
  • Several more anti-cheat modules have been added.
We noticed a problem during the Live patch QA pass with traps on Foundations. Some of them are not persisting properly. We will be looking into this for a possible hotfix.


Greetings Survivors! Today's update to the Just Survive live servers includes the following changes:
  • Several new categories of anti-cheat.
    • We have been tuning these on Test to limit the amount of false positives.
  • Better version of recursive destruction.
    • It's quicker, and should destroy the appropriate structures.
  • Better version of crouch-spam penalty.
    • Our 3rd version of this gives a small movement limitation when the player goes in and out of crouch too quickly.
  • Corrected upgrade costs for building.
    • The earlier changes to construction did not extend to upgrading pieces. Now they do.
  • Removed returned materials from destruction.
    • With how easy it is to build, this was no longer needed.
  • Fixed the shacks to be more secure.
    • There was a problem with the "secure volume" within locked shacks.
  • Slightly increased the chance for fertilizer to spawn in other locations, inside boxes and crates.
    • These are the destructible boxes and crates scattered through the map.
  • Fixed periodic "hitch" that was causing some people to hit the lag limit.
  • Any locked Crates in your inventory should now be unlocked.
    • Enjoy! Thanks for playing Just Survive!
There was a change to our shadow and flora pipelines for performance gains. Our suggestion is that you:
  • Log out
  • Delete or rename your UserOptions.ini file in your Just Survive folder
  • Log in
  • Try all of the default render levels, especially Medium if you have an older computer. "Low" is almost never the highest FPS option.


Hello Survivors!

Today's update comes with the following changes:
  • Added missing icon to the Black Stone Stronghold Recipe in the Steam Inventory
  • Reduced Snare Trap Damage
  • Server memory management improvements
  • Fixed an issue causing player stamina to decrease slower than intended
  • Fixed an issue causing Beehives to produce more honey than intended
  • Fixed an issue causing melee weapons to lock up and not function when the player sprints while in passive stance
  • Updated anti-cheat countermeasures
  • Known Issue: If a bee hive is stuck at a single honey produced, you'll need to pick it up and place it again to unstick it. This only affects some bee hives that were full prior to this update.
 

In addition, below is the list of all the items in the Flashback Crate - Black, which went live today. It will be available until 10:30 AM PST on Tuesday, April 24th, 2018. Check back next week for the next Flashback Crate!




Hello Survivors,

Here's what has been addressed with today's update:
  • Fixed an issue causing items (like composite fabric) to sometimes spawn less than their spawn cap
  • Military backpacks now salvage into 1-2 composite fabric
  • Fixed a server-side memory leak that was erroneously causing the servers to report that they have reached their global placement limit
  • Improved server performance
  • Optimized client-server data transfer to improve client network performance
  • Fixed an exploit that allowed players to build foundations closer to foundations than intended
  • Fixed an issue causing hit registration to act inconsistently when shooting at high speed vehicles or the passengers within them
  • Fixed an issue that could cause the exchange system to freeze after repeat use
 Known Issue:
  • Distant zombies without a target may display odd animations until they find a human or animal target

Hello Survivors,

Here's what's been changed during today's downtime.
  • Tillers can no longer be placed outside of foundation
  • Removed some obsolete items (berry juice, bear sandwich) from some of the airdrop crates
  • All airdrop crates now have an equal chance to drop
  • Improved zombie hit detection against players
  • Weapon salvaging now indicates that it requires a weapon workbench
  • Fixed string error on the Frigid Nimbus AR-15
  • Server performance improvements
  • Updated anti-cheat countermeasures
 
 
This update adds a new, trade-up exclusive set of Black and White Just Survive branded gear. These items will never be available for sale, and can only be obtained through the in-game trade-up system.

By right clicking an account item and going to "Exchange", players are taken to the exchange screen where they can convert duplicate common, uncommon, or rare items into items of a higher tier rarity. Ultra Rare items cannot be exchanged, and Ultra Rare items cannot be obtained through the trade-up system, except for the Trade-up exclusive ultra-rares.

View the screenshots below the items if you're unfamiliar with this process.
 

Trading in 5 Rare items will give players the chance to receive one of the following new items:
  • Black Just Survive .308 Hunting Rifle
  • Black Just Survive AR-15
  • Black Just Survive AK-47
  • Black Just Survive Shotgun
  • Black Just Survive Motorcycle Helmet
  • Black Just Survive Military Backpack
  • Black Just Survive Hoodie
  • Black Just Survive Baggy Pants
  • Black Just Survive Convey Sneakers
  • White Just Survive .308 Hunting Rifle
  • White Just Survive AR-15
  • White Just Survive AK-47
  • White Just Survive Shotgun
  • White Just Survive Motorcycle Helmet
  • White Just Survive Military Backpack
  • White Just Survive Hoodie
  • White Just Survive Baggy Pants
  • White Just Survive Convey Sneakers
Or one of the following existing tradeup exclusives:
  • Wildstyle AR-15
  • Wildstyle AK-47
  • Wildstyle Shotgun
 

If you've never used the "Good As New Exchange" in Just Survive, here's a quick walkthrough showing the quick steps for using it so you can obtain these new items!






Hello Survivors!

Just Survive has been updated, and a character and server wipe performed. 

This update includes new server rulesets, including the following:
  • “Clan Wars” – reduced zombie population PVP
  • “Solo PVP” – all grouping / sharing mechanisms disabled to encourage solo play
  • “Hardcore PVP” – increased zombie spawns and decreased loot spawns for a hardcore survival experience
  • “Sandbox PVP” – PVP without the POI build restrictions – if you’ve ever wanted to build a base in the middle of Pleasant Valley, now is your chance!
  • “Hardcore PVE” – increased zombie spawns and decreased loot spawns for a hardcore survival experience without PVP combat / raiding
  • “PvPvE” – PVP servers without Raiding
Look for these rulesets in the updated server browser!

 

In addition to rulesets, this update includes significant changes to construction, loot, and NPCs. 
  • In PVP, we’ve reduced the number of foundations a player can build, but allow clan members to snap their foundations together. 
  • We’ve streamlined a lot of the loot in the game to reduce the clutter of objects that had different names but the same gameplay function
  • We’ve completely rebuilt our NPCs for performance and behavior improvements, and they now spawn based on world location rather than near players.  You’ll find more zombies in town centers, and you’ll find wildlife running away from gunfights.
 

For the fashionable survivor, we’ve added new Trade-Up exclusive items to Just Survive, read more about them right here[www.justsurvive.com].

We’ve also added the new Reload Crate[www.justsurvive.com], available in the marketplace.

 

As a thank you to our dedicated fans, players will receive a last chance Avalanche Crate[www.justsurvive.com] after 30 minutes of play, and a new Reload Crate [www.justsurvive.com]after 4 hours of play (tracked over multiple sessions).

[www.justsurvive.com]

 

Today’s update includes the following changes:
  • Doors, Gates, and Shutters now count towards the architecture limit
  • Lowered Architecture limit per foundation from 500 to 450
  • Players can snap foundations to their clan's foundations, up to a limit of 4 foundations in one location
  • Players can only build a single foundation on a PVP server (Players can still build 4 foundations on a PVE server)
  • Deleting your character no longer abandons your foundation
  • Foundation claiming removed
  • Foundations despawn after an hour if no socketable base components (Walls, Gateways, Doorways, etc) have been placed
  • Bases despawn after 7 days if they have not been visited by anyone from their permissions list
  • Container Storage Capacity increased 4x
  • Crop limits reduced to 25% of previous limit
  • Crops now provide 4x the amount of items when harvested
  • Fixed an issue with Crop growth / fertilization - crops grow over 48 hours or 16 hours if fertilized
  • Base placement limits between foundations increased
  • Shacks now ignore these limits and can be placed much closer to bases (allowing for easier shack placement than before)
  • Reduced foundation snap distance
  • Combined specific meats into generic "Meat", reduced meat recipes down to a single steak, sandwich, and stew
  • Combined berries into a single "Blackberry"
  • Steak/Sandwich/Stew provide "Well Fed" buff which lowers stamina burn
  • Removed recipes for Jerkys, Juices, Pies, Saline, Dull Shiv, Wood Club, Makeshift Satchel
  • Dirty Water can now be purified directly, rather than having an intermediate "Water" recipe
  • Dew collectors now provide Dirty Water
  • Gators can now be salvaged into Plastic
  • Work Boots can now be salvaged into Leather
  • Conveys can now be salvaged into Composite Fabric
  • Zeds can now be salvaged into Cloth and Plastic
  • Reduced Gator spawns
  • Removed Syringe spawns from BWC
  • Removed 4 types of Sleepers (Charcoal Sleeper remains)
  • Removed 4 types of Military Backpack (Three Camouflage variants remain)
  • Removed Saline spawns (This removes Saline from the game entirely)
  • Removed All-In-One-Cold-Medicine spawns
  • Removed Aspirin spawns
  • Removed Lighter spawns
  • Removed basic "Water" spawns (Dirty Water and Purified Water remain)
  • Removed Wooden Arrow spawns (can still be crafted)
  • Removed Molotov Cocktail spawns  (can still be crafted)
  • Removed Makeshift Blankets spawns  (can still be crafted)
  • Removed Makeshift Bow spawns  (can still be crafted)
  • Removed Makeshift Hatchet spawns  (can still be crafted)
  • Removed Framed Backpack spawns  (can still be crafted)
  • Removed Makeshift Satchel spawns (This removes "Makeshift Satchel" from the game entirely)
  • Removed Canvas Bandana spawns  (can still be crafted)
  • Added Fire Trap spawns
  • Added Flash Trap spawns
  • Added Gas Trap spawns
  • Added Shock Trap spawns
  • Added Snare Trap spawns
  • Fixed Stun Grenade screen effects, stun grenades now apply a 50% movement speed penalty to those afflicted
  • Weapon performance updates - projectile speeds lowered and damage tuned for all weapons
  • Plated Armor has increased damage resistance to shotguns
  • Plated Armor Recipe has been adjusted (now uses 5 steel, 1 leather, 2 cloth, 1 duct tape)
  • All lootbags now have a 15 minute lifetime before despawning (previously vehicle and container lootbags lasted for a shorter time period)
  • Completely new AI system, optimized for performance
  • AI behaviors for all zombie and wildlife types have been rebuilt from the ground up for smarter and more efficient behavior
  • Rebuilt zombie spawning system - spawns are now more location-centric rather than spawning directly off of active player heatmaps
  • Reduced zombie and wildlife teleporting and other erratic behavior
  • Loot zombies return - after time, a player's lootbag will become attached to a zombie - keep an eye out for well-equipped zombies!
  • Wilderness zombies now are drawn to animal guts / corpses in the world
  • Zombies now path through open doors and enter buildings more readily
  • Banshee spawns reduced
  • Banshee damage has been reduced
  • Fixed an issue with recursive destruction sometimes not re-attaching a component to a valid connection when its parent is destroyed
  • Fixed an issue where animal traps produced more Meat than intended
  • Multiple, significant server-side performance updates (reducing server lag)
  • Fixed an issue that was causing players to lose items on automatic server shutdown
  • Skinned items now retain their skins during a server restart
  • Players can now disable shadows via lowering their game default settings or editing their useroptions.ini file
  • Fixed a server crash scenario
  • Fixed a vehicle exploit
  • Base decorations can no longer be placed outside of bases
  • Fixed "combat logging" - when a player exits the game through a non-standard method (ie, force-quit or crash), their character now correctly sticks around to process the logout timer
  • New Crate - The Reload Crate
  • Players are granted an Avalanche Crate after 30 minutes of play, and a Reload Crate after 4 hours of play (this counts across multiple sessions) during this wipe season
  • New Tradeup Items - Players can now use exchange up Rare items into new, exclusive Ultra Rare sets, in addition to the previous Wildstyle sets
  • Updated anti-cheat Countermeasures