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MapleStory - Review

Susan Flemming PC Gaming

MapleStory – A Nostalgic Grind in 2D Glory

I’m not entirely sure how to put this, but MapleStory has been like an old friend that keeps coming back into my life—sometimes uninvited, but always charming. I first stepped into this bizarrely enchanting world years ago, and even though I’ve quit countless times (probably more than I’d like to admit), it somehow always finds a way to lure me back in. If you’re thinking about playing MapleStory in 2024, let me tell you what you’re in for based on my ridiculously long relationship with this game.

The Early Days vs. Now – A Bittersweet Change

Back in the day, MapleStory was something special. The grind was real, but it was oddly satisfying. I remember starting in 2005, back when you’d spend hours just whacking slimes with a beginner sword, listening to that iconic Maple Island music on loop. Every level felt like an accomplishment, every new weapon felt like a reward you actually earned.

Fast forward to today, and the grind has changed. The old-school grind that made the game notorious has been softened with faster leveling and endless events that throw EXP at you like confetti at a New Year’s party. If you ask me, it’s both a blessing and a curse. Sure, you won’t spend weeks trying to get from level 1 to 30 anymore, but at the same time, that sense of painstaking progress is kind of gone. You reach high levels in the blink of an eye now, which leaves you scratching your head, wondering what to do next.

Endless Classes, Customization, and a Little Bit of Chaos

One thing MapleStory does incredibly well is give you a ridiculous number of choices when it comes to classes. Whether you want to be a dual-blade wielding assassin, a fireball-throwing mage, or a pink-haired pop star (yes, that’s a thing), there’s something for everyone. And the customization? You could easily spend hours just tweaking your character’s appearance, debating if that cute hat is worth the virtual cash you’ll probably regret spending later.

I’ve personally gone through a dozen different classes, but I always end up back at the old favorites. Call it nostalgia or stubbornness, but the simpler classes like Warriors and Archers just have a certain charm to them, even in this post-explosion of class options era.

However, with so many classes and mechanics added over the years, it’s easy to feel overwhelmed. If you’re a returning player or a brand-new one, be prepared for a bit of chaos. You’ll be bombarded with so many new systems, upgrades, and currencies that you might need a notebook to keep track of them all (don’t worry, you won’t actually use the notebook, but it’ll make you feel better).

The Grinding Debate – Love It or Hate It

Let’s talk about the elephant in the room—MapleStory is a grind fest. Always has been, always will be. It’s just that the flavor of the grind has changed. In the early days, grinding was slow, brutal, and kind of the point. Now, it’s more of a light grind until you hit the higher levels where the real marathon begins.

If you’re someone who enjoys mindlessly grinding out levels while binging Netflix in the background, you’ll be in heaven. But if you’re expecting a game where you can casually jump in, do a few quests, and hit max level, then you might want to reconsider. This game demands time—lots of it.

To be fair, they do throw in special events that make leveling significantly easier, and honestly, those are probably the only times I come back nowadays. The progression is sped up to absurd levels during these events, which feels like a cheat code that makes me nostalgic and slightly ashamed all at once.

Community – The Friends You Never Knew You Needed

One thing that has always stuck with me about MapleStory is the community. Or rather, the friends you meet along the way. I’ve made some great friends over the years, and honestly, that’s a huge reason why I keep coming back. The game has this weird ability to create strong social ties—even if you’re just spamming “PQ anyone?” in a crowded town square.

That being said, the game has shifted a bit towards solo play in recent years, which feels… off. MapleStory was always about teaming up, trading items, and helping each other take down a boss that’s way too hard to solo. But nowadays, it feels like they’ve pushed more for individual progression, which takes away from the chaotic fun of group adventures. If you ask me, this solo push is a misstep for what made MapleStory so great in the first place.

Still, if you manage to find a good guild or some friends who are willing to go through the grind with you, the game can feel like a social hangout more than just an MMO. And let’s be honest, some of the best times are spent in towns, just chatting and flexing your weird, pixelated outfits.

Pay to Win – The Shadow Over Maple World

Now, I wouldn’t be doing my job if I didn’t mention the looming specter of Pay to Win in MapleStory. This is the part where I roll my eyes because it’s a bit of a sore spot. The game can be played for free, sure, but if you want to seriously progress—especially at the endgame—you’re either going to need to open your wallet or have the patience of a saint.

I’m no stranger to dropping some cash here and there on cosmetics (I mean, who doesn’t want their character to look like a walking rainbow?), but if you want the best gear or to push through certain content without tearing your hair out, it can feel like the game is pushing you towards the “cash shop” a little too often. There are ways to enjoy MapleStory without spending a dime, but just know it’s an uphill battle, and your progress will feel like molasses compared to those who swipe their credit cards with reckless abandon.

Final Thoughts – A Love/Hate Relationship

At the end of the day, MapleStory is like a time capsule of MMO goodness. It’s a game that’s evolved and changed over the years, sometimes for the better, sometimes… not so much. If you’re a veteran of the early days, you’ll either love how far it’s come or shake your head at what it’s become. If you’re a new player, you’ll find an oddly charming grind that may or may not hook you, depending on how much time you’re willing to throw into it.

For me, MapleStory will always have a special place in my heart, even if it drives me insane sometimes. It’s nostalgic, it’s frustrating, it’s grindy as all heck, and yet… I can’t help but come back every so often, just to see what’s changed, laugh at how things used to be, and, of course, listen to that damn catchy music one more time.